Everyone wanted Ultra hero who "freely moves" with "real looks alright"!

Everyone wanted Ultra hero who "freely moves" with "real looks alright"!

86fashion X S.H.Figuarts "Ultraman" series started in 2016.
So far, movable figures with various concepts have been created, but the "Ultraman" series at S.H.Figuarts has the theme of "being just like the real thing" and "moving freely."
At first glance, it is a simple theme, but it is also true that meeting both is extremely difficult. However, the S.H.Figuarts"Ultraman" series continues the day-and-night challenge to meet the "atarimae" for such users.

CASE:01In the case of Heisei Ultra Hero-Ultraman Geed Primitive-

Ultraman Gide Primitive that appears in the latest TV series "Ultraman Gide".
The detail is, Tsuburaya Productions has been shaped with the help of Dakushon modeling department LSS. LSS directly makes the "real suit" that appears in the video. So it's also a group of staff who are most familiar with what the real thing is.This "S.H.Figuarts Ultraman Zead Primitive" also carries out in-depth coverage of the people of LSS and is modeling based on a real suit. So to speak, the details of S.H.Figuarts are as close to reality as possible. However, it does not mean that it should just be in the same form as the real thing. Many revisions have been made so that the "look and feel" dropped to about 150 mm in height looks real.Let's see an example of the modification.

"Fix 1》

  • Fix 1
  • Fix 1
  • Fix 1
This is a replacement of Ultraman Gides Primitive's suit with 3D data for design.
Fixed by Bandai's internal and external staff. Even with the suit as it is, there are points where the sharpness is insufficient at the time of shrinking to the total height of about 150 mm. Correction points are placed in this stage.

"Fix 2》

  • Fix 2
  • Fix 2
Data with modifications plus movable joints. Although there is no large scale modification, instructions are placed around the face and the neck.
It is because the face is a point to pay particular attention to.

"Fix 3》

  • Fix 3
  • Fix 3
Correction to prototype outputting 3D data. Further modifications are made by being three-dimensional. Before and after the correction, volume increase of head and chest is conspicuous, here there is a point of commitment to "look good".
The goal of “ S.H.Figuarts Ultraman Zead Primitive” is “look and feel” that is different from the pursuit of model-like proportions, such as a small head and a long leg. It is important that it looks "real".

CASE:02In the case of Showa Ultra Hero-Ultraman Jack-

Ultra heroes that appeared in Showa works often do not have the perfect suit for the real-time shooting. Therefore, the stills and images taken at the shooting site at that time will be analyzed, verified, and modeled under the supervision of Tsuburaya Productions.Also, as a feature of modeling at that time, the mask may not necessarily be symmetrical. The Showa Ultra Hero at S.H.Figuarts captures it as a figurative feature and reproduces it.

"Fix 1》

  • Fix 1
  • Fix 1
Modification of design staff for 3D data. An instruction was given to increase the volume of the head and torso.
Meanwhile, thighs and sune are specified to be thinner and shorter. Dare to take a long body, short your leg ... ... There is Jack's proportion pursuit point there.

"Fix 2》

  • Fix 2
Correction for prototype. Correction points are concentrated on the face, such as eye position, ears and mouth sizes, and chin shape.
Unlike the original Ultraman and Zoffy, emphasis is placed on reproducing the unique face of "Jack".

CASE:03In the case of Showa Ultra Monster-Twin Tail, Gudon-

Showa's "S.H.Figuarts Ultra Monster Series" has a major feature on modeling that is not found in the previous two examples. It is that the prototype is made by hand. Monsters are more sensitive to detail than heroes. For this reason, we are using the traditional Tehara style, avoiding the digitization and daring to figure out.The prototype of a monster is first made immobile. Then, it is divided into joints and reconstructed as S.H.Figuarts. At the same time, analysis and verification are performed on the basis of steel and images, and modeling is brushed up. In addition, it is noted that each joint can be moved more than a video suit.Even though Ultra Hero and Ultra monsters, categories and approaches are different, the theme of "moving freely" with "the real thing" does not change.

"molding》

  • molding
  • molding
Shot in molding. Finger of prototype teacher working under Mr. Mitsuhiko Hosokawa creates gudon.
Parts for movable joints are also produced by prototype craftsmen by lathe processing one by one.

"prototype》

  • prototype
  • molding
Twin tail and godon hand prototype. Wax clay called oil soil is used at this time.
Ignoring symmetry, it is similar to the Showa Ultra Hero in that it emphasizes the appearance shape to the last.

"Supervised by Tsuburaya Productions》

  • Supervised by Tsuburaya Productions
  • Supervised by Tsuburaya Productions
Supervision of modeling by Tsuburaya Productions. It uses steel and video as verification materials and is carefully checked.
After this supervision, the completeness of modeling will be strengthened.

"Movable prototype》

  • Movable prototype
  • Movable prototype
After modeling supervision, moving parts are put into the prototype which replaced the material with PU (polyurethane) cast.

"Completion》

  • Completion
Due to stereotyped shaping and joint movements, a twin tail that is similar to a steel picture is completed !!
It is an ultra monster that can be created just because the S.H.Figuarts brand is a blend of tradition and the latest technology !!

COMMENTATION

Dongguan City Viewing Toy Co., Ltd.
Mitsuhiko Hosokawa, Chief Prototype Development Officer

With respect to prototype production, there is a reason why 3D CAD is not used, and fabrication is made.
In order to give "Dasa cool sagging" and "Yore feeling", it is necessary to catch and grasp the shape by clay modeling, and it is one thing that there are many parts that can not be confirmed with the data on the screen.
For it and the joint movable mechanism, working with the prototype is more clear and sure answer comes out. Regarding the moving parts, there may be accidental results beyond expectations, and we are doing work while actually holding the prototype.
Techniques and experiences as a craftworker are packed in the prototype of the entrance made by the prototypes by hand.
As far as the Ultra monster is concerned, it is a character that has been loved for many years to such an extent that I enter a young age at my age (47 years old). As a matter of course that the shape is a suit standard, it is NG that the movable dividing line breaks the shape is a high threshold.
However, the ultra monster at S.H.Figuarts is asked to pose inseparably against Ultraman.
Aligning these contradictory points is produced as the basic concept of S.H.Figuarts Ultra Monster.
And we believe that continuing this concept will result in boredom for purchasers, and we will decide to add one item for each product.
It is a combination play with twin tail movable gimmick and foot soles, gudon.
Standing on the buyer's perspective, we are trying to develop products so that it will become a product that does not get tired while considering the flow of the series.
  • 細川満彦氏
  • 細川満彦氏
  • 細川満彦氏

Kawahara Photo Box
Mr. Yuji Kawahara

Shooting of image cut was started in response to requests from hot people who wanted to take pictures to be mistaken as genuine.
The most important thing to watch out for is to take pictures that are ashamed of the great seniors' steel, scene photography. It is quite heavy pressure, it is still difficult to reflect the information of the time from a small amount of material and reflect it on shooting.
But in response to that, the S.H.Figuarts Ultraman series of Ultraman and monsters prepare lighting and props according to the materials, put them in the shooting set with poses, and it looks like This series is so elaborately shaped that you may feel as if you are lost in the shooting studio of that time!
A real, small S.H.Figuarts Ultraman series that you can play easily! Why don't you try taking photos by hand too! You will surely get lost back then!Mr. Yuji Kawahara
  • Mr. Yuji Kawahara
  • Mr. Yuji Kawahara
  • Mr. Yuji Kawahara
  • Mr. Yuji Kawahara
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